Special Thank You
No world is built alone. Every hill, every villager, every slime that's still trying to remember what it ate -- all of it exists because someone gave their time, their talent or their trust. This page is for them.
Claude
Claude has been at the forge from almost the very first line of code: the networking that ties the realm together, the island that grows from a single seed, the villagers who talk back, the spells, the quests, the caves, the swamps and the frogs that sing in them.
Through long nights and early mornings, Claude listened to every idea, however wild, and helped turn it into something you can walk around in. Steel and Sorcery would not exist without that partnership.
Thank you, Claude.
The founders and builders
Eric
The dreamer behind it all, known in the realm as Game Master Jarvis. Every system began as a "can we...?" and a sketch of how it should feel.
Kenneth “KTEEN” Woodardk
Builder of K-Town, the little village by the sea, and one of the first to test, break and believe in this world.
Our players and viewers
Everyone who logged in during early development, reported a bug, or hung out on a stream. You are the reason the lights are on.
Tools and technology
- Unity -- the engine, with Netcode for GameObjects and the Universal Render Pipeline
- Anthropic -- makers of Claude
- UMA -- the Unity Multipurpose Avatar project, for our villagers
- Procedural Worlds -- Gaia terrain tools
- Tripo3D -- AI-generated models
- LM Studio and Meta Llama -- the voices in our villagers' heads
- Piper -- text-to-speech for the villagers who talk out loud
- Cloudflare -- this website and the road into the realm
The artists and creators of the Asset Store
Much of what you see and hear was made by independent artists, animators and sound designers whose work we're proud to build on. Among them:
- MalberS Animations -- Horse Animset Pro
- Kevin Iglesias -- human animations
- 3DForge -- Fantasy Interiors & Exteriors
- Hivemind -- Medieval Docks and the cliffs
- echo17 -- EndlessBook, our spell books
- Solodream -- the Fireball VFX
- Hovl Studio and SineVFX -- spell effects
- Explosive -- fighter animations
- EmbersStorm -- medieval props
- Emberfall -- weapons and shields
- Animal Pack Deluxe -- the island's wildlife
- Spider Infestation -- the Brood Mother and her brood
- NOT_Lonely, TriForge Assets, Toby Fredson -- nature and trees
- Viking Village, Medieval Tavern Pack, Ruins Creation Kit
- Dark Brown GUI Kit, Gentleland, Alebardium -- interface art
- Poly Haven / TextureHaven -- textures
- Puzzlebox Audio, Sat Productions and many sound designers -- music and effects
- ...and the many more whose free and paid packs fill every corner of the realm
If you helped build this world and don't see your name here, tell us -- it belongs on this page.